Hazardous Cargo
Hazardous Cargo is a randomly generated horror game created with Unity. Based on a spaceship, the player has to choose between thousands of lives or their own. The AI on the ship, C.A.R.O.L., has activated the self-destruction protocol, as an alien cargo has escaped and there is now a risk of accidentally unleashing this unknown creature onto Earth. C.A.R.O.L. has been programmed to protect human lives at all costs, and to it, your life is less valuable than the lives of everyone on Earth. This project was a collaboration between three group members (two programmers and one game artist). As the game artist, my contribution to this project, has been the character/asset creation (Blender), level/UI design (Unity, Photoshop), rigging/animating (Blender) and texturing (Substance Painter).